![]() ![]() The mod further provides you with custom animations and drugs, altered walk styles, moods, and needs. The principal idea behind this weed mod Sims 4 is realism as people in real life can be very much interested in doing drugs. What exactly the term “basemental drugs” means? The illegal drug ts4 is a thoroughly served drug store with all the related activities like weed selling and buying. Now, let us dive straight into the content but before that let us know. If you already have the Patreon version of my other big mod, you do NOT need this mod, as it is already baked into that other one.Basemental Drugs Sims 4 Basemental drugs Sims 4 Updates and Details Installation Location: Documents / Electronic Arts / The Sims 4 / Mods / Basemental Eco Hacks /įiles in Basemental Eco Hacks folder: Basemental Eco Hacks.package, basementalecohacks.ts4script Script mods will not work if you do not adhere to this folder structure. This is a script mod, so ensure that you do not install this further than one sub folder deep from your Mods folder and that you delete the zip file after extracting it's contents to your Mods folder. Then type in the following cheat: basemental.ecohacks_sunrays_fix IMPORTANT When you are on your bugged out lot, access the cheat console by clicking CTRL + SHIFT + C If you are one of the unfortunate ones that have the stacking sunrays/auroras bug, I sorted you out with a cheat to fix your bugged out lot. Click on that to set it back to Normal speed. If you slow it down or lock it, that particular item on the menu will be changed to "Normal Footprint Decay". > Set the current district your active Sim is on to Industrialized, Green or Neutral Lock Footprints > First select the region, then select the district you want to change to Green, Neutral or Industrial. HOW IT WORKSĬlick on any mailbox and select "Basemental Eco Hacks"įrom there you will get a menu popping up where you can alter the various footprint settings. well, everything will be as Maxis intended. If you freeze it it will be stuck in place, if you slow it down the change will still occur but at a slower rate, and if you set it back to normal. The speed of that is essentially the decay time of the Eco footprint. You know that bar that progresses in a rapid fashion from Green to Neutral and over to Industrialized even though you have done your utmost to plaster solar panels on every house nearby. Whu-wha? Decay time of footprint what now? I still don't get it.?! Slow down, freeze or normalize the decay time of the Eco footprint.Turn your current district Industrialized, Neutral or Green.Turn all available districts Industrialized, Neutral or Green.Added Chinese translation by mumulinovo.Access the menu by clicking on "Basemental Eco Hacks" on any mailbox in game.Added French translation by PetiteCeriseSims.Enabled access to Eco Hacks menu from apartment mailboxes.Fixed the Maxis bug causing the LE referring to Sunrays Situation not being removed with a workaround.Added a cheat for people with the stacking sunrays/auroras to fix their bugged out saves.Replaced the All Districts feature with an improved version where you select the districts per region. ![]()
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